MHGG Discuss: Dexterity Games
Well, after the dense, heavy game of Lisboa, I think we all need a palate cleanser. Something lighter, sillier perhaps. Maybe where you success doesn't depend on how many moves ahead you have planned, but rather on if you can make this thing balance on that thing, or how well you can flick a piece of wood around a table? Having the ability for everything you created to be destroyed because you exhaled a LITTLE too hard? It's time for dexterity games!