Moe's Game Table: Review of Qwixx
Game Designer: Steffen Benndorf
Playing Time: 15 minutes
Suggested Retail Price: $11.99
As roll and write games continue to increase in popularity, gamers looking for a fast-playing and fun little filler, should check out Qwixx from Gamewright. The game is, as most games in the genre, reminiscent of Yahtzee. Unlike its predecessor however, Qwixx keeps everyone engaged on every roll, making it more interactive and enjoyable. It also lives up to its name, playing much quicker.
Simple enough even a caveman can play
Qwixx is an incredibly straightforward game to both play and teach, making it a good option for all ages. The goal of the game is to simply cross off as many numbers on different color rows, from left to right, before the game ends using the sum of pairs of dice. Once the end game is triggered, scores are gathered based on the number of boxes scratched off of each row, adding in a very simple set collection mechanic.
The numbers on each row range from 2-12 for both red and yellow, and 12-2 for green and blue. As already mentioned, all numbers crossed off must be from left to right. Once a number is crossed off, you cannot go back and choose a number to the left of it. A row can be locked after five numbers have been crossed off in the row, and the number to the far right (either 2 or 12) is rolled, and then chosen to lock the row. Once locked, that row’s color die is removed from the game, and the removal of two dice is one of two ways to end the game.
Unlike Yahtzee, which isolates each player on their own three-roll turn, Qwixx uses a dual-purpose, single dice roll. The active player rolls six dice, two white and four color dice. White dice are neutral, and their sum can be used by everyone around the table for any row they choose.
While I’m usually fine with a Yahtzee mechanic in a game, because I really enjoy rolling dice, I also tend to find that some of them can get fairly boring. With Qwixx however, I feel like I’ve got some skin in the game, and likewise more invested. That’s a great way to hook players in.
The active player may also choose the sum of one color and one white die, allowing for up to two numbers to be crossed off for the active player. If the active player can use neither of the dice combinations available, they take a penalty. Any time that a player takes four penalties is the other end game trigger.
Being that everyone may potentially score on every dice roll, all players stay engaged and entertained the entire time. While the decisions are elementary, the randomness of the dice is slightly mitigated by how players decide to use each roll. This push your luck aspect mixes in a fun little bit of tension, and makes the game an addictive filler.
Aside from keeping me involved, what I find most enjoyable is the tension. Everything is public knowledge, and seeing what your opponents are doing will drive a little bit of risk taking to crossed off more numbers per row than your opponents. But don’t let what they do be the sole motivator for you, it’s best to spread those numbers around.
Crossing off five boxes and closing out the row nets you 15 points, but if you’re in a risky mood, and the dice gods are smiling on you, go for the gusto. Notching off six boxes and above nets you extra points that matches the box number. So six boxes, gets you 21, seven gets you 28, and so on. With great risk comes great reward, but don’t expect your opponents to allow you to run the row too easily!
The game plays at 2-5, and works well at all player counts. This is one of those games you can easily carry with you anywhere, whether it be game night, restaurant, or after dinner at home, Qwixx is quite good fun for your group.
Addictive and fun little filler
Gamers love grabbing inexpensive, easily transportable games to play anywhere and Qwixx fills that slot perfectly. It’s a small little box, and a quite sturdy one at that. I’d recommend laminating the score sheets, and grabbing some small dry erase markers to make setup and play super-fast. There is also a deluxe version, which does this for you, so if you can get that one, do it.
For a game that’s quite easily found for less than $10, you can’t go wrong. It not only suits as a decent filler on game night, but makes a great little vacation or travel game for the family as well. Its ease of entry is exactly as expected for a Yahtzee style game, and it’s very fun and quite addictive. If you’re looking for a snappy-fast dice chucker that is suitable for anyone, grab this on your next trip to your FLGS!
Company Website: http://www.gamewright.com/
Company Twitter: https://twitter.com/Gamewright
Note: A copy of this game was purchased by me for this review.