Kind Fortress is a tabletop game design blog from the mind of Isaac Shalev. Visit for weekly articles about game design theory and language, the process of a working design team, and posts from tabletop industry guests.
This latest Kind Fortress blog is a guest post from JR Honeycutt about legacy games and decisions.
Kind Fortress closes his series on asymmetry by talking about player interaction.
The third in Kind Fortress' series on asymmetry, discussing opacity.
The second in Kind Fortress' series on asymmetry.
The first in Kind Fortress' series on asymmetry.