The Long View is a podcast that is dedicated to providing a unique perspective of the board game hobby. Games are discussed in depth after many, many plays so that reviews provided are more than just impressions.
Trent Hamm, friend of the Long View and formerly heard on the Android Netrunner episode, returns to talk about the new Living Card Game from Fantasy Flight. Well, it's 20 years old but keeps on coming back! How does this classic look in its newest iteration? Find out on this episode with TC and Joe!
Tiny houses are all the rage. Applying that concept to popular board games, we end up with the topic of this episode of The Long View: Agricola All Creatures Big and Small.
El Grande. The Great One. How many games have lasted more than 20 years under the scrutinous eye of tabletop aficionados? Jump into the Castillo and keep your hands off the king's territory in the queen mother of Area Control: El Grande.
Norm joins Joe and TC on official business on behalf of the Culture Bureau of the Canadian Government: The Long View of Crokinole! Regarded as Shuffleboard in the Round, Crokinole mixes tabletop and parlor games to create a dexterity game that ranks among the top games on BGG.
Ray Myers joins the Long View for the first time to talk about Reiner Knizia's Lord of the Rings: The Confrontation. It's a two player head-to-head war game with hidden units, like a concentrated Stratego.
No Pun Included is here to guide us through ancient Egyptian battlefields in The Long View of Kemet! Kemet is a highly respected conflict game with a crazy card-playing combat system that incorporates sleight of hand. Hop on a giant scarab and learn about this amazing board game.
Experience the dark underworld of Japan on a new level in this deep exploration of the tabletop strategy game, Yedo. Alex Singh from Bottom Shelf Board Games guides us through this tense and dangerous game. Be vigilant for samurai in this installment of The Long View Podcast.
The Long View welcomes back Tony Fryer to talk about his favorite Uwe Rosenberg game, Ora et Labora. Featuring no randomness, a resource wheel, a dollop of monastery building, and a massive helping of resource conversion, Ora et Labora sits firmly in the BoardGameGeek top 100.
Wargamer Katie from Katie's Game Corner is here to take us back to war in the time of Rome and Carthage with Commands and Colors Ancients! Considered by many to be the pinnacle of the commands system designed by Richard Borg, C and C has held a spot in the boardgamegeek top 100 for a long time!
Mark Bigney of All the Games you Like are Bad fame takes a moment to ponder something good in his gaming experience: Tribune Primus Inter Pares. This Roman game designed by Karl-Heinz Schmiel and published by Fantasy Flight in 2007 sees players competing for the favor of various interest groups in Roman Society. It's an early worker placement game that's maintained a high status despite its age. Join Joe and TC as Mark guides us through the gladiator pits and the senate while we fight for the prime pears!
Roll for the Galaxy, designed by the Tom Lehmann and published by Rio Grande Games, is one of the thinkiest game systems ever devised. Max Schmalzried is making his Long View Debut to inform YOU about one of the most entertaining dice offshoots in board games!
Ricky Royal joins TC and Joe in this episode to talk about a heavy cooperative game known for its brutal difficulty and well-realized theme. We're talking about Robinson Crusoe Adventures on the Cursed Island by Ignacy Trzewiczek and published in 2012 by Portal Games.
The Long View unpacks the epic tabletop recreation of war in this episode on D Day at Omaha Beach, featuring Travis Hill of Low Player Count!
With the help of the man who started the Long View, Geof Gambill, we will travel to Mars! Geof discusses Terraforming Mars, a game he has an inside perspective on which was published in 2016 by Stronghold Games.
The Hexagamers Whitney and Wes are here with hosts TC and Joe to discuss in the Long View of 7 Wonders!
Paul Grogan and Carissa join TC and Joe as they delve deep into the narrative driven choose-your-own-adventure style detective game!
Joe and T.C. are joined by Tony and Kyle of the Dual Gauge Podcast to talk about one of Tony and Kyle's favorite 18xx designs: 1824 (and its predecessor 1837, published in 1994), released in 2005 and designed by Helmut Ohley and Leonhard "Lonny" Orgler.
In this episode, The Long View tries to wrap their heads around the immensity that is Twilight Imperium 3, which was released in 2005 by Fantasy Flight and designed by Christian T. Petersen. Their guide through the sprawling space epic will be Scott Lewis, who has experience with prior editions of the game as well.
The Long View is joined by Russ Wakelin of the D6 Generation Podcast as they discuss two Fantasy Flight titles, Starcraft The Board Game and Forbidden Stars.
Joe and Andy are joined by T.C. Reid and Geof Gambill to discuss Geof's experiences at the WBC held earlier this August. As an event with a primarily competitive nature, they'll share how this distinguishes the WBC from other conventions.
T.C. and Joe welcome Joe Wiggins of The Deep End Podcast to discuss Indonesia, published by Splotter Spellen.